All Player Cards for Mens and Womens Players are identical in design to the image above.


Stam/ Stamina 

This is the maximum number of possessions a player (Pace/Timing) can play without becoming exhausted. If possessions played exceeds the Stam rating refer to the Stamina section for dice roll modifiers.  Stamina Markers are available as a reminder in the PDF and for sale in print on drivethrucards.com.Each player is rated for Stamina (Stam) for the maximum amount of possessions they can play before showing signs of fatigue. Once a player exceeds the Stam number, they tire and the following changes are made: 

1. Subtract (-1) from the ‘Ball Handle’ Pass range and increase the TO range by the 1. 

2. Decrease the FT made range by two. 

3. Increase the Foul (2) range by two 4. Reduce Pass range by two. 

5. Subtract (-5) from each ‘Good Range’ shot type 

Once a player loses all stamina it cannot be recovered. These modifiers are cumulative for every 5 possessions by the player’s team. So after 10 possessions beyond the player STAM rating the Pass range is decreased by two, the TO range by 2. Decrease the FT made range 4, and Foul (2) range by 4 etc. 


Additional items on the player card are:

Season of the Player Card

Player Position - There are no out of position modifiers so the position is used as a guide to judge against player's of the same position.

GP - Games Played

School or Pro City Name is under the player name

MIN - Minutes Played in the season. This is a direct correlation to the Stam/Stamina rating. The higher Stamina rating is reflected in the minutes played. Few minutes played means a low stamina rating. 


At the bottom of the card are made field goal percentage, made 3-point shot percentage, made free throw percentage, total offensive and defensive rebounds.


Other Values on the Player Card are detailed on the How to Play Section of the Rules.  

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