PT Games Basketball uses a possession based timing system. To calculate the game clock (possessions), you are looking to the team ‘Pace’ number. At the beginning of the game, find the Pace number for each team, add them together, divide by two (round up). That’s the total possessions for the game, mark the scoresheet possession counter accordingly. To figure the half or quarter posessions, divide by two again for the half or divide by four for possesions by quarter. 

Each possession is defined as the time a team gains offensive possession of the ball until it scores, loses the ball, or commits a violation or foul against their opponent. If the defense commits a Foul (1), the offense retains possession with a fresh possession d6 roll. This situation only counts as the same possession and not a new possession. Each overtime period is eight additional possessions for each team. Gameplay for extra possessions is handled exactly as normal possessions. Turnovers, steals, and defensive rebounds are handled through normal gameplay rules. 

If you wish to calculate minutes played, subtract the number of possessions played from the game total and multiply by 40 seconds for pro or college. This is a rough approximation. 


Example: Chelsea Wooten has the ball. The first roll is a 54 and she passes the ball. The pass receiver rolls and he passes to a teammate. That is 1 possession. If Wooten had taken a shot it would still be 1 possession. 

Example: The Offensive PG #1 rolls in the ‘Def ’ column, The next roll is made on the Defensive PG ‘Defense’ section this is still 1 possession.

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